About me

kate.ham@me.com

This webpage showcases my architectural experience, design abilities, and documentation skills. Through the urban and large-scale projects in my portfolio, I illustrate the importance of thinking on a broader scale to address contemporary issues. My work features Unreal Engine renderings, and links to VR and AR animations, Revit and CATIA drawings, CNC and 3D-printed models demonstrating my competence in detailing and illustrating architectural elements.

I have utilized Unreal 4.20, Oculus Medium, CATIA 3D Experience, and Unity for VR and AR projects throughout my thesis and other studio classes, achieving top grades in Revit, CATIA, Environmental Studies I and II, Structures II, Professional Practice, and several other courses. My process begins with analyzing urban data, which I reprocess in projects like Strategy II: Re:code ADLA, focused on new urban proposals for the Arts District, and the second project, Vertical ADUs Landscape.

Architecture is both physical and psychological, combining tactile and digital elements. It relies on effective communication and a multidisciplinary approach to redefine and solve the challenges facing our ever-evolving industry and world. With my diverse experiences and the invaluable support from SCI-Arc, my professors, and my peers, I have developed a portfolio that reflects my understanding of this field.

Before attending SCI-Arc, I worked as a table games dealer for craps, roulette, and blackjack at the Cosmopolitan of Las Vegas Casino for four years. This experience taught me the significance of teamwork, accuracy, attention to detail, and exceptional customer service. I currently reside in San Francisco and strive to work diligently in my pursuits. Looking to work as a 3D design intern.